Donkey Kong

We were buffing the first member of the DK crew anyway, so we decided to finally give him the good old DK Barrel. And it’s… pretty powerful. Heck, even giving DK a nerfed form of the barrel item was a massive buff. But we nerfed his weight and didn’t compensate, and his recovery and disadvantage are still garbage, so… Just learn the counterplay.

Stats

VanillaWuBor
Air Dash TierN/AGood
Weight127120

Moveset

Normals

Jab 2

FAF
Vanilla32
WuBor25

Dash Attack

Now rolls off of ledges.
Donkey Kong falls at half the usual rate until Dash Attack finishes.

Forward Tilt

Damage
(Side/Hi/Lw)
FAF
Vanilla8/9/934
WuBor10/11/1131

Up Tilt

Damage
(Shoulder/Elbow/Hand)
FAF
Vanilla8/9/1039
WuBor9/10/1135

Down Tilt

AngleBase KnockbackKnockback Growth
Vanilla36110120
WuBor5530100

Aerials

Neutral Air

FAF
Vanilla39
WuBor35

Forward Air

Landing Lag
Vanilla17
WuBor15

Back Air

Damage (Early/Late)
Vanilla13/11
WuBor11/7

Specials

Side Special - Barrel Pull

Donkey Kong now pulls out a barrel.

Barrel Pull Frame
Ground20
Air31

Only 1 barrel can be pulled by Donkey Kong at a time. If he tries to pull another, he will perform a Down Taunt instead.
See Barrels for more information.