Kirby

These may not seem so, but they’re major changes. Kirby had received round after round of buffs in the original game that never did anything significant. These buffs aim right at where Kirby is lacking, and also add a little bonus from the main series Kirby games. (Plus, a good airdash. Because why not?)

Stats

VanillaWuBor
Air Dash TierN/AGood
Air Speed0.840.935

Moveset

Normals

Dash Attack

Uses the same animation but is now a multi-hit with a launcher.
Kirby can fly off of ledges using this attack. He won't start falling until the attack ends.

Multihits:

Hitbox DurationDamageRehit Rate
14 - 3114 Frames

Launching Hitbox:

Hitbox DurationDamageAngleBase KnockbackKnockback Growth
32 - 338467174

Down Tilt

Updated to be his iconic slide kick.
On hit, he bounces off with low FAF. On shield, he instead continues to slide.

Hitbox DurationDamageAngleBase KnockbackKnockback Growth
7 - 148608020
15 - 216608020

FAF (No Bounce): 40 FAF (After Bounce): 10

Aerials

Up Air

StartupFAF
Vanilla838
WuBor535

Specials

Side Special - Hammer Flip

(Ground/Air), if applicable.

StartupBase Damage
Vanilla26/2819/16
WuBor20/2019/19

Up Special - Final Cutter

Startup
Vanilla23
WuBor15

Down Special - Stone

Cancel FAF
Vanilla32
WuBor25

Misc

Side Taunt

Keep spinning! Slide to the side! Hit em with the flourish! Yeah, Kirby, you go!