Pikachu
This rat. This. Freaking. Rat. The bane of many players' existences, even if Pikachu isn't frontrunning the meta. Everyone loves to hate him, but we like him enough, so here's an anime-faithful rework of every single Special as well as making him a heccin' chonker.
Stats
Vanilla | WuBor | |
---|---|---|
Air Dash Tier | N/A | Average |
Model Scale | 0.96 | |
Weight | 79 |
Moveset
Normals
Jab
While it looks the same, the move has been overhauled:
Startup | FAF & Jab Repeat Frame | Damage | Base Knockback | Knockback Growth | Additional Hitstun |
---|---|---|---|---|---|
Dash Attack
FAF | |
---|---|
Vanilla | 36 |
WuBor |
Up Tilt
(Innter/Middle/Outer), if applicable.
Angle | Base Knockback | |
---|---|---|
Vanilla | 105 | 40/45/45 |
WuBor |
Smash Attacks
Forward Smash
Looks the same, but has been reworked.
Hitbox Duration | Damage | Base Knockback | Knockback Growth |
---|---|---|---|
Aerials
Neutral Air
Startup | Landing Lag | |
---|---|---|
Vanilla | 4 | 9 |
WuBor |
Back Air
Hitbox Duration | Damage | Angle | Base Knockback | Knockback Growth |
---|---|---|---|---|
8 - 10 | 12 | 45 | 49 | 84 |
11 - 18 | 8 | 361 | 49 | 60 |
FAF: 36 Landing Lag: 13
Up Air
Damage (Innter/Middle/Outer) | Angle (Early/Late) | Base Knockback (Early/Late) | Knockback Growth (Early/Late) | |
---|---|---|---|---|
Vanilla | 6/6/5 | 68/55 | 50/40 | 113/80 |
WuBor |
Down Air
Landing Lag | |
---|---|
Vanilla | 22 |
WuBor |
Specials
Neutral Special - Electro Ball
The Tail Swipe itself has a hitbox that weakly pushes the opponent away.
Tail Hitbox
Hitbox Duration | Damage | Angle | Fixed Knockback | Knockback Growth |
---|---|---|---|---|
22 | 5 | 38 | 70 | 100 |
FAF: 50
Electro Ball
Electro Ball does not have a hitbox until frame 6.
On hit, Electro Ball lightly stuns the opponent in place.
Electro Ball also gains power the faster it travels.
Damage (Min/Max) | Angle | Base Knockback | Knockback Growth |
---|---|---|---|
3 - 10 | 60 | 35 | 30 |
Side Special - Quick Attack
The first Quick Attack can only be angled 20 degrees up and down, but can go in any direction afterwards.
Startup | Quick Attack 2 BKB/KBG | |
---|---|---|
Vanilla | 16 | 20/150 |
WuBor |
Up Special - Thunder
Pikachu has two body hitboxes that attempt to send the opponent below Pikachu to set up into the thunderbolts.
Body Hitbox
Hitbox Duration | Damage |
---|---|
11 - 18 | 2 |
31 - 35 | 4 |
Thunderbolts
The thunderbolts will begin to spawn on frame 34.
Hitbox Duration | Damage | Angle | Base Knockback | Knockback Growth |
---|---|---|---|---|
1+ | 8 | 42 | 85 | 17 |
Transitions into normal Fall after use.
FAF: 54
Can grab ledge before frame 18 and after frame 54.
Down Special - Iron Tail
(Ground/Air Hitbox), if applicable.
Hitbox Duration | Damage | Angle | Base Knockback | Knockback Growth |
---|---|---|---|---|
20 - 22 | 15 | 277/290 | 75/40 | 30/45 |
FAF: 42